This classic tale by Lewis Carroll has delighted children for generations. Alice falls down a rabbit hole and encounters a wide variety of strange and wonderful creatures in all manner of bizarre situations. Join Alice as she journeys through Wonderland, trying to make sense of what she finds there. This version is read dramatically, with different readers voicing the different characters.
Alice's Adventures in Wonderland (commonly shortened to Alice in Wonderland) is an 1865 novel written by English author Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. It tells of a girl named Alice falling through a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures. The tale plays with logic, giving the story lasting popularity with adults as well as with children. It is considered to be one of the best examples of the literary nonsense genre. Its narrative course, structure, characters, and imagery have been enormously influential in both popular culture and literature, especially in the fantasy genre.
John Carter is mysteriously conveyed to Mars, where he discovers two intelligent species continually embroiled in warfare. Although he is a prisoner of four-armed green men, his Civil War experience and Earth-trained musculature give him superior martial abilities, and he is treated with deference by this fierce race. Falling in love with a princess of red humanoids (two-armed but egg-bearing), he contrives a daring escape and later rescues the red men from the hostility of another nation of their own race. In this struggle he enlists the aid of his former captors, whom he gradually civilizes, teaching them first the practical advantages of kindness to their beasts of burden and then of casting aside centuries of communal living in favor of the nuclear family. At last he even starts them on the path to mastering the arts of friedship and diplomacy. When the failure of the atmosphere-generator threatens the planet's inhabitants with extinction, Carter's luck, memory, and sheer determination make possible the salvation of the planet, but Carter himself falls unconscious before he knows the success of his efforts. The novel ends with his sudden involuntary return to Earth.
Imagine a strange, tropical place that is almost inaccessible. Time appears to have stood still there. Species of animal and plant life not seen elsewhere on Earth, except in the fossil record, inhabit the place. The lakes heave with the shapes of huge grey bulks moving under the surface. The woods are places where chittering cries move about above your head, as powerful apes move swiftly in the canopy of leaves. Then, a tree splinters nearby, and a dinosaur steps out from his hiding place... and he's eyeing YOU.
Jurassic Park? Not quite. The Lost World was an inspiration for Jurassic Park; in fact, a character in J.P. has the same name as one of the chief characters in The Lost World. It also inspired King Kong. But this is the original! Four adventurers go off to find the place shown in a dead man's sketch book - they find a war between apes and Indians, prowling dinosaurs, a sparkly treasure hidden in the blue clay - they find the Lost World. And because of the treachery of a native guide, their means of escape is destroyed!
The Well at the World's End is thought to be one of the first examples of an entirely fictional fantasy world, and has greatly influenced later fantasy writers such as C.S. Lewis and J.R.R. Tolkien. The book follows the travels of Ralph, a prince of a tiny country, as he disobeys his fathers wishes and runs away from home to adventure in the world, and seek out the fabled Well at World's End, said to grant eternal youth to those who drink from it.
THE STORY OF PETER PAN RETOLD FROM THE FAIRY PLAY BY SIR J.M. BARRIE BY DANIEL O'CONNOR. Basically, Daniel O'Connor took the story from the original play, with the approval of Barrie, and shortened it into a book with music and beautiful illustrations. This shorter book was published before Barrie wrote the longer novel Peter and Wendy using the same plot and characters.
John Kendrick Bangs (May 27, 1862 – January 21, 1922) was an American author and satirist, and the creator of modern Bangasian Fantasy, the school of fantasy writing that sets the plot wholly or partially in the afterlife. (Wikipedia)
Plot summary: J K Bangs has taken Alice from Lewis Carroll's “Alice in Wonderland” and lets her on a boring day travel with the Mad Hatter, the March Hare, the Cheshire Cat and the other of Carroll's familiar characters to Blunderland. The story is a well written Satire, a witty, humorous tale of adventure and city politics, a tale of Alice in a land where nothing is as it should be.
The Metal Monster is an Abraham Merritt fantasy novel.
Dr. Goodwin is on a botanical expedition in the Himalayas. There he meets Dick Drake, the son of one of his old science acquaintances. They are witnesses of a strange aurora-like effect, but seemingly a deliberate one. As they go out to investigate, they meet Goodwin's old friends Martin and Ruth Ventnor, brother and sister scientists. The two are besieged by Persians as Darius III led when Alexander of Macedon conquered them more than two thousand years ago.
The group is saved by a magnificent woman they get to know as Norhala. She commands the power of lightning and controls strange metal animate Things, living, metallic, geometric forms; an entire city of sentient cubes, globes and tetrahedrons, capable of joining together and forming colossal shapes, and wielding death rays and other armaments of destruction.
They are led to a hidden valley occupied by what they name "The Metal Monster", a strange metal city occupied by the metal animate Things Norhala commands This city is governed by what they call the Metal Emperor, assisted by the Keeper of the Cones.
Ruth is slowly being converted by Norhala to become like her; her little sister. Martin, her brother, tries shooting the Metal Emperor, who retalliates with a ray blast, putting Martin in a comatose state.
Closed in between the Metal Monster and the Persians, it falls to Goodwin and Drake to find a way to escape their predicament.
"A Strange Manuscript Found in a Copper Cylinder" is the most popular of James De Mille's works. It was serialized posthumously in Harper's Weekly, and published in book form by Harper and Brothers of New York City in 1888. This satiric romance is the story of Adam More, a British sailor. Shipwrecked in Antarctica, he stumbles upon a tropical lost world of prehistoric animals, plants, and a cult of death-worshipping primitives. He also finds a highly developed human society which has reversed the values of Victorian society. Wealth is scorned and poverty revered; death and darkness are preferrable to life and light. Rather than accumulating wealth, the natives seek to divest themselves of it as quickly as possible. At the beginning of each year, the government imposes wealth (the burden of "reverse taxation") upon its unfortunate subjects as a form of punishment. A secondary plot about the four yachtsmen who find the manuscript forms a frame for the central narrative.
Ebenezer Scrooge is visited by four spirits on Christmas Eve, and it changes his life forever.
The story follows a Victorian scientist, who claims that he has invented a device that enables him to travel through time, and has visited the future. There, he finds the human species has “evolved” into two distinct forms. Above ground live the Eloi—gentle, fairy-like, childish creatures, whose existence appears to be free of struggle. However, another race of beings exists—the Morlocks, underground dwellers who, once subservient, now prey on the feeble, defenseless Eloi.
This Novella by Ayn Rand was first published in England in 1938. It takes place at some unspecified future date when mankind has entered another dark age characterized by irrationality, collectivism, and socialistic thinking and economics. Technological advancement is now carefully planned (when it is allowed to occur at all) and the concept of individuality has been eliminated (for example, the use of the word "I" is punishable by death).Rand, as a teenager living in Soviet Russia, initially conceived Anthem as a play. This is a novel upholding Rand's central principles of her philosophy and of her heroes: reason, values, volition, individualism.
"Guide a black galleon to the lost, fear-hauntedCitadel of the Xanthi wizards—into the very jaws of Doom? Corun, condemned pirate ofConahur, laughed. Aye, he'd do it, and gladly.It would mean a reprieve from the headsman's axe—a few more precious moments of lifeand love ... though his lover be a witch!" Publisher blurb
An author who means to end a story with some variation of “And they all lived happily ever after” had better deal before that point not just with evil, strife, and terror but also with loss, failure, sacrifice, and death—or the ending will not be credible. And since such negative experiences do not easily lead to happy endings, only the best story-tellers succeed. George MacDonald is one of these.
His protagonist, Anodos, discovers on the day he comes of age a path leading into an alternative reality, where a rite of passage awaits him: an entire lifetime in a land of marvels resembling childhood imaginings and medieval romances.
The forces motivating him during his adventure, aside from the curiosity that induces him to enter Fairy Land in the first place, are a yearning after the feminine ideal and a desire to accomplish something worthwhile. Other people’s kindness, love, wisdom, and high expectations support him, while malice, selfish exploitation, and tyranny challenge him. Nor are these hostile forces all purely external.
Rarely has an author explored so searchingly as MacDonald the soul of a faithful squire and a rejected lover—for this is what Anodos is, when all is said and done. None of the most famous beta males in literature—certainly not Vergil’s “faithful Achates,” not Cervantes’ unforgettable Sancho Panza, not even Homer’s Eumaios (“Oh! my swineherd!”)—is portrayed with the richness, depth, and multi-dimensionality of MacDonald’s visitor to Fairy Land. Just possibly Spenser’s Timias (Prince Arthur’s squire, whose tale is told in books 3 and 4 of The Faerie Queene) could be MacDonald’s model. Like Timias, Anodos accepts his supportive role with equanimity and even learns the value of unrequited love, and yet, also like Timias, he possesses courage, skill, and resolve. He also combats dark forces within himself, an effort that ultimately endows him with insight, surpassing his master’s, into the darkness that masks as holiness—to oppose which he gladly sacrifices his life. Before that moment he has learned the bittersweet joy of sacrifice when his heart's desire, whom his longing and effort have freed from durance vile, prefers the love of a greater man, but it is only death that can teach him the joy and the power of loving without need, of giving without thought of reciprocation.
And only that death which is self-abnegation can carry him across the threshold into manhood, which the future’s inevitable adversity and defeats can never tarnish.
In 1623, Francis Bacon expressed his aspirations and ideas in New Atlantis. Released in 1627, this was his creation of an ideal land where people were kind, knowledgeable, and civic-minded. Part of this new land was his perfect college, a vision for our modern research universities. Islands he had visited may have served as models for his ideas.
In a rundown farmhouse near isolated, rural Dunwich, a bizarre family conjures and nurtures an evil entity from another realm, with the purpose of destroying the world and delivering it to ancient gods to rule, and only an aged university librarian can stop them. The Dunwich Horror was first published in 1929 in Weird Tales.
After John Carter's arrival, a boat of Green Martians on the River Iss are ambushed by the previously unknown Plant Men. The lone survivor is his friend Tars Tarkas, the Jeddak of Thark, who has taken the pilgrimage to the Valley Dor to find Carter. Having saved their own lives, Carter and Tars Tarkas discover that the Therns, a white-skinned race of self-proclaimed gods, have for eons deceived the Barsoomians elsewhere by disseminating that the pilgrimage to the Valley Dor is a journey to paradise. Most arrivals are killed by the beasts of Valley, and the survivors enslaved by Therns.
The Book of Wonder (1912) is an amazing collection of fourteen tales by one of the pioneers and masters of the fantasy genre Lord Dunsany. Strangeness and humor abound in these delightful stories that were influential to many writers including H.P. Lovecraft, Clark Ashton Smith and Fritz Leiber among others.-Erik
"The Gods of Pegana" is the first book by Anglo-Irish fantasy writer Lord Dunsany, published on a commission basis in 1905... The book is a series of short stories linked by Dunsany's invented pantheon of deities who dwell in Pegana. It was followed by a further collection "Time and the Gods" and by some stories in "The Sword of Welleran and Other Stories".
A multitude of very short stories populated with things that lurk in the dark corners of human imagination. Wonderfully crafted and sometimes ending with an unexpected outcome, these stories are well rooted in mythology and speak of things beyond the thin veil of reality.
The Hour of the Dragon, also known as Conan the Conqueror, is a fantasy novel by American writer Robert E. Howard featuring his sword and sorcery hero Conan the Cimmerian. It was one of the last Conan stories published before Howard's suicide although not the last to be written. The novel was first published in serial form in the pulp magazine Weird Tales in 1935 through 1936.
The Sun has gone out and the Earth is lit only by the glow of residual vulcanism. The last few millions of the human race are gathered together in a gigantic metal pyramid, nearly eight miles high – the Last Redoubt, under siege from unknown forces and Powers outside in the dark. These are held back by a Circle of Energy, known as the "air clog", powered from a subterranean energy source called the "Earth Current". For millennia, vast living shapes—the Watchers—have waited in the darkness near the pyramid. It is thought they are waiting for the inevitable time when the Circle's power finally weakens and dies. Other living things have been seen in the darkness beyond, some of unknown origins, and others that may once have been human.
To leave the protection of the Circle means almost certain death, or worse an ultimate destruction of the soul. As the story commences, the narrator establishes mind contact with an inhabitant of another, forgotten Lesser Redoubt. First one expedition sets off to succor the inhabitants of the Lesser Redoubt, whose own Earth Current has been exhausted, only to meet with disaster. After that the narrator sets off alone into the darkness to find the girl he has made contact with, knowing now that she is the reincarnation of his past love.
H. P. Lovecraft describes the novel as "one of the most potent pieces of macabre imagination ever written". Clark Ashton Smith wrote of it that "In all literature, there are few works so sheerly remarkable, so purely creative, as The Night Land.
Conan the Barbarian finds himself lusting after and fighting alongside the toughest woman alive, Valeria The Red, a beautiful pirate who out pirates the best of them in her strength and ferocity. This is one of the strangest stories ever written by Robert E. Howard — the tale of a barbarian adventurer, a woman pirate, and a weird enclosed and long dead city now inhabited by the most peculiar race of men ever spawned. Listen and be amazed at Howard's inventive genius.
This is a satirical novel written by Edwin A. Abbott, first published in 1884. Abbott uses a two-dimensional world, with himself as the protagonist, known simply as "A Square", to deride the Victorian aristocracy and its hierarchies. But the book has retained its value throughout the years for its unique portrayal of a two-dimensional world, and how a Sphere introduces the Square to the incomprehensible possibility of a third dimension. Once the square fully understands the third dimension, he suggests to the Sphere that even a fourth, fifth, or sixth dimension could exist. But the Sphere sends the square back to his two-dimensional world, where he cannot convince anyone of the existence of a three dimensional world.
In the fifth book in the Barsoom series, Tara of Helium, daughter of John Carter, becomes lost in an unknown area of Mars when her single-seat flier is caught in a rare Martian hurricane. She is first captured by the bizarre and hideous Kaldanes, then the brutal Manatorians, where she is the prize in a tournament of Martian chess, jetan, that is played by live game pieces, and to the death!
The fourth book of the Barsoom series, Thuvia, Maid of Mars takes up the story of Thuvia, now Princess of Ptarth, and Carthoris, son of John Carter and Dejah Thoris. Thuvia is betrothed to Kulan Tith, Jeddak of Kaol in an arranged marriage. She spurns the advances of a suitor, Astok of Dusar, who then plots to abduct Thuvia, and frame Carthoris for the crime, igniting a war between Kaol, Ptarth and Helium.
In this enchanting fable (subtitled The Choice of Life), Rasselas and his retinue burrow their way out of the totalitarian paradise of the Happy Valley in search of that triad of eighteenth-century aspiration - life, liberty and happiness.
According to that quirky authority, James Boswell, Johnson penned his only work of prose fiction in a handful of days to cover the cost of his mother's funeral. The stylistic elegance of the book and its wide-ranging
philosophical concerns give no hint of haste or superficiality.
Among other still burning issues Johnson's characters pursue questions of education, colonialism, the nature of the soul and even climate alteration.
Johnson's profoundest concern, however, is with the alternating attractions of solitude and social participation, seen not only as the ultimate life-choice but as the arena in which are played out the deepest fears of the individual: "Of the uncertainties of our present state, the most dreadful and alarming is the uncertain continuance of Reason.”
Anatole France, in his satirical and allegorical fashion, weaves a tale of fantasy which finds a mischievous guardian angel stealing books from his earthly charge, who happens to be an archbishop in possession of a plethora of literature, mostly theological in nature. After voracious reading and then becoming a "fallen" angel, he decides to search for and recruit other "fallen" angels who devise a plan to attempt an overthrow of the rule which had set their fate, realizing that revolt is necessary and inevitable. What follows is preparation for a battle to revenge what has befallen them (and mankind itself). But surprises find their way into the plans, as well as the question that if they win the war, what will change?
The novel tells the story of a journey to the Moon undertaken by the two protagonists: a businessman narrator, Mr. Bedford; and an eccentric scientist, Mr. Cavor. Bedford and Cavor discover that the Moon is inhabited by a sophisticated extraterrestrial civilisation of insect-like creatures they call "Selenites".
The People of the Black Circle" is one of the original novellas about Conan the Cimmerian, written by American author Robert E. Howard and first published in Weird Tales magazine in three parts over the September, October and November 1934 issues. Howard earned $250 for the publication of this story. It is set in the pseudo-historical Hyborian Age and concerns Conan kidnapping a regal princess of Vendhya (pre-historical India) and foiling a nefarious plot of world domination by the Black Seers of Yimsha. Due to its epic scope and atypical Hindustan flavor, the story is considered an undisputed classic of Conan lore and is often cited by Howard scholars as one of his best tales. It is also one of the few Howard stories where the reader is treated a deeper insight on magic and magicians beyond the stereotypical Hyborian depiction as demon conjurer-illusionist-priests.
These stories form the first volume of the renowned Tales of Hoffman. They are fantasies with hints of the supernatural—quintessential Romanticism. Writers of the Romantic period typically seek to lift the spirit to awe, wonder, love, horror, or other extremes of emotion. Hoffmann is drawn to such experiences, particularly as they relate to the creative process. Although he occasionally arouses them in the reader, he more often examines them critically or, in the case of hysterical excesses, especially infatuation, satirizes them.
In The Well at the World's End, Ralph of Upmeads, youngest son of the King of Upmeads, leaves home (where nothing exciting ever happens) without permission and sets out looking for adventure. When he hears rumors of a well that exudes water with magical properties, he is intrigued and begins his quest. Along the way, he travels through various towns and wildernesses and meets -- and is sometimes led astray by -- a host of interesting people including a mysterious knight, a beautiful woman who may be a goddess, a treacherous servant, a brave tavern wench, a barbarian warrior, a solitary sage, and a sadistic king. Book 3 continues this journey. ( kristingj)
In The Well at the World's End, Ralph of Upmeads, youngest son of the King of Upmeads, leaves home (where nothing exciting ever happens) without permission and sets out looking for adventure. When he hears rumors of a well that exudes water with magical properties, he is intrigued and begins his quest. Along the way, he travels through various towns and wildernesses and meets -- and is sometimes led astray by -- a host of interesting people including a mysterious knight, a beautiful woman who may be a goddess, a treacherous servant, a brave tavern wench, a barbarian warrior, a solitary sage, and a sadistic king. Book 4 finishes his adventure.
In The Well at the World's End, Ralph of Upmeads, youngest son of the King of Upmeads, leaves home (where nothing exciting ever happens) without permission and sets out looking for adventure. When he hears rumors of a well that exudes water with magical properties, he is intrigued and begins his quest. Along the way, he travels through various towns and wildernesses and meets -- and is sometimes led astray by -- a host of interesting people including a mysterious knight, a beautiful woman who may be a goddess, a treacherous servant, a brave tavern wench, a barbarian warrior, a solitary sage, and a sadistic king. Book 2 continues this journey,
A handful of men, and an incredible adventure—a few super-men, led by a fanatic, seeking to conquer a new world! The story appears to be about an expedition through space to a planet inhabited by a civilized but technologically backward people, whom the expedition conquer. However, in the last line it is revealed to be anything but that.[T]he story reads like a pulp magazine yarn mixing space travel and classic swashbuckling themes, to the point where the characters even fight with swords, bringing to mind the adventures of Flash Gordon, or the Barsoom stories of Edgar Rice Burroughs.
In the dark streets of Zamboula, huge ghouls stalk the night seeking victims for their ghastly rites and feasts. Conan is passing through this city and is almost a victim but escapes, only to rush to the aid of a beautiful, voluptuous maiden still in their horrible talons. Swords flash, thews are strained and the mighty Conan almost meets his match in the temple of the monkey god. Will he escape? Will he get the girl? Listen and marvel! Excellent story, well told as always by Howard. Summary by phil chenevert
Despite a warning received in the Suq by an elderly desert nomad, Conan stays the night in a cheap tavern in Zamboula, run by Aram Baksh. As night falls, a black Darfarian cannibal enters to drag him away to be eaten. All of the Darfar slaves in the city are cannibals who roam the streets at night. As they only prey on travellers, the people of the city tolerate this and stay locked securely in their homes, while nomads and beggars make sure to spend the night at a comfortable distance from its walls. This night, however, Conan finds a naked woman chasing through the streets after her deranged lover; Conan rescues them from an attack by the cannibals. She tells him that she tried to secure her lover's unending affection via a love potion which instead made a raving lunatic of him. Promising Conan "a reward" in return for his assistance, they attempt to kill the high priest responsible for the man's madness.
David Innes and his captive, a member of the reptilian Mahar master race of the interior world of Pellucidar, return from the surface world in the Iron Mole invented by his friend and companion in adventure Abner Perry.
Emerging in Pellucidar at an unknown location, David frees his captive. He names the place Greenwich and uses the technology he has brought to begin the systematic exploration and mapping of the unknown land while searching for his lost companions, Abner, Ghak, and Dian the Beautiful. He soon encounters and befriends a new ally, Ja the Mezop of the island country of Anoroc; later he finds Abner, from whom he learns that in his absence the human revolt against the Mahars has not been going well. In a parlay with the Mahars David bargains for information of his love Dian and his enemy Hooja the Sly One, which his foes agree to supply in return for the book containing the Great Secret of Mahar reproduction that David stole and hid in the previous novel. David undertakes to recover it, only to find that Hooja has been there before him and claimed Dian as his own reward of the Mahars!
For a genuine Conan tale, full of barbarian craftiness, magic, fierce fighting and his berserker strength, this meets every criteria and is one of the best. Conan was raiding with the Free Companions when they were trapped and slaughtered by the merciless Shah Amurath the great Lord of Akif. Conan is one of the very few who escape by hiding in the mud of the marshes like a beast living on raw snake and muskrat. Luck, which seems to have deserted him, smiles again and allows him the chance for revenge and he eagerly seizes it, destroying his enemy with fierce strokes. Barely escaping his soldiers with the slave girl Olivia, once a princess of Koth, they reach a deserted island that holds many enchantments and strange dangers. Then the pirates arrive and things become even bloodier.
"The Frost-Giant's Daughter" is, arguably the earliest chronological story by Robert E. Howard in terms of Conan's life. The brief tale is set somewhere in frozen Nordheim, geographically situated north of Conan's homeland, Cimmeria. Conan is depicted by Howard as a youthful Cimmerian mercenary traveling among the golden-haired Aesir in a war party.
Shortly before the story begins, a hand-to-hand battle has occurred on an icy plain. Eighty men ("four score") have perished in bloody combat, and Conan alone survives the battlefield where Wulfhere's Aesir "reavers" fought the Vanir "wolves" of Bragi, a Vanir chieftain. Thus, the story opens.
Following this fierce battle against the red-haired Vanir, Conan the Cimmerian, lying exhausted on the corpse-strewn battlefield, is visited by a beautiful, condescending and semi-nude woman identifying herself as "Atali." Upon her bodice, she wears a transparent veil: a wisp of gossamer that was not spun by human distaff. The mere sight of her strange nakedness kindles Conan's lust and, when she repeatedly taunts him, he madly chases her for miles across the snows with the intent of raping her. The excitement continues but I won't ruin the story for you by saying more. Can Conan deal with this daughter of a frost-giant? And what when her daddy shows up? (from Wikipedia and Phil Chenevert)
Urania is a work of science fiction from the fine mind of French astronomer Camille Flammarion. Named for Urania, the muse of astronomy, this book in three parts delves into philosophy, astronomy, interplanetary travel, romance, Mars, and the nature of reality.
"A Dreamer's Tales" is the fifth book by Irish fantasy writer Lord Dunsany, considered a major influence on the work of H. P. Lovecraft, J. R. R. Tolkien, Ursula K. Le Guin, Michael Moorcock and others.
"A Dreamer's Tales" is a collection of sixteen fantasy short stories, and varies from the wistfulness of "Blagdaross" to the horrors of "Poor Old Bill" and "Where the Tides Ebb and Flow" to the social satire of "The Day of the Poll."
(text from Wikipedia articles on Lord Dunsany and "A Dreamer's Tales")
A dialogue between a Grandmaster of the Knights Hospitallers and a Genoese Sea-captain, about the latter's voyage to a utopian city.
Overshadowed by the dark legend of the murderous rider of the horse with the loose shoe, Duncan Campbell sets out from his home in the Highlands to make his fortune in the world. When he finds the woman whose destiny is mingled with his, he must overcome first her indifference, then the malice of her family, then the forces of space and time. Will he ever put to rest the old curse?
George MacDonald was an influence on many famous fantasy writers, including C. S. Lewis, J. R. R. Tolkien, and Madeleine L'Engle. This fantasy romance derives from MacDonald's own Celtic tradition of the "Second Sight". It is a daydream, but one which holds up a mirror to human nature and shows us the truth of ourselves, as well as being a work of art in itself.
Six short stories from the master of fantasy! George MacDonald was an influence on many famous fantasy writers, including C. S. Lewis, J. R. R. Tolkien, and Madeleine L'Engle. This fantasy story collection includes The Cruel Painter (a vampire story), The Castle, The Wow O'Riven (a love story), The Broken Swords (a tale of war and redemption), The Gray Wolf (a werewolf story) and Uncle Cornelius: His Story.
Time is the strangest of all mysteries. Relatively unimportant events, almost unnoticed as they occur, may, in hundreds of years, result in Ultimate Catastrophe. On Time Track Number One, that was the immutable result. But on Time Track Number Two there was one little event that could be used to avert it—the presence of a naked woman in public. So, Skandos One removed the clothing from the Lady Rhoann and after one look, Lord Tedric did the rest!
The best of science fantasy meets the best of science fiction as Tedric battles his way through two universes of adventure:
In one universe...Tedric the Ironmaster wields the mightiest sword his world has ever seen - and swears to break the power of the evil god Sarpedion, or die in the attempt. This is the second in a series and takes place when Tedric, now a Lord, begins learning how to plan and observe instead of just rushing in to kill.
In another universe...only Tedric's strength and daring stand between the dwindling power of the Terran Empire and total alien conquest. Brought from his own distant world by the mysterious Scientists, working toward an end he cannot know, Tedric brings the war-wisdom of his own past into a universe of starships and alien powers. But that is for future books in the series. On Time Track Number Two however, there was one little event that could be used to avert it—the presence of a naked woman in public. So, Skandos One removed the clothing from the Lady Rhoann and after one look, Lord Tedric did the rest! - (Summary in part from Gutenberg text )
Lord Greystoke, Tarzan of the Apes, is embroiled in thrilling adventures among the tiny, warlike Minunians.
In his final adventure on Mars, Eric John Stark acquires a relic of an ancient Martian hero, a gem or lens which is believed to be the key to the strength of Kushat, the city that guards the Gates of Death in the frozen north. A brief inspection of the artifact plunges Stark into the mind of its creator, where he sees, through those long-dead eyes, the unutterably ancient, beautiful, and evil Martian race who are imprisoned in the ice beyond the Gates of Death, alive and plotting to reclaim Mars for themselves and to extend the ice, their world, around the whole planet. Falling into the hands of roving outlaws, Stark survives torture and overcomes his cruel torturer, thereby winning the respect of the leader, who wears black clothing and a fearful mask. After a daring escape, Stark makes his way to Kushat, with the double intent of restoring the artifact and warning the city that the outlaw band intends to attack it. He finds both tasks difficult but at length succeeds in persuading the city officials of the danger. The battle which ensues costs both sides dearly, and it also precipitates the main action of the novel, for a citizen flees the falling city intent upon opening the Gates of Death in the hope that whatever lies beyond will overwhelm the invaders. Stark pursues him, still carrying the ancient amulet, and is himself pursued by the now unmasked, black-clad leader of the outlaw band. Finally three antagonists find themselves bound together in a struggle with the ancients for possession of the planet Mars. (This story was later expanded in book form under the title People of the Talisman 1964.)
This gore drenched story finds Eric Stark, the barely civilized warrior raised on Mercury struggling to bring a dying Martian friend back to his home city in the North of Mars before he passes away. Unfortunately his friend does die on the way and lays a most unwanted last request on Stark before the end; to bring a precious stolen talisman back to the city. The journey there introduces the intimidating Black Amazon of Mars. "Grimly Eric John Stark slogged toward that ancient Martian city—with every step he cursed the talisman of Ban Cruach that flamed in his blood-stained belt. Behind him screamed the hordes of Ciaran, hungering for that magic jewel—ahead lay the dread abode of the Ice Creatures—at his side stalked the whispering spectre of Ban Cruach, urging him on to a battle Stark knew he must lose! (from the story blurb and the reader)
This book tells of a girl named Alice falling through a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures.